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Siklo

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Devlog

  • Prototype Out.
    February 18, 2025 by DrawOrDrop
    Hi. It's been a long, long time. Far too long. And despite that, this project never left my brain. I wanted to work on it. First though, I had to fight my demons and turning into someone capable of br... Continue reading
  • Assets, assets, assets!
    November 02, 2018 by DrawOrDrop#art, #character art, #mc, #main character, #jrpg, #devblog
    Work on final assets has already started after writing down the ultimate asset list. Most of the GUI is going to remain as is, and we'll focus on characters and map art. Here is our dear Aki in all he... Continue reading
  • Back to Jam!
    October 28, 2018 by DrawOrDrop
    2
    Wow, it's been a while! You might be wondering where we've been all this time. Well, we were learning! I took a class on JavaScript so I can better work on Siklo's programming and custom systems. We'v... Continue reading
  • GUI and other such menus
    July 09, 2017 by DrawOrDrop
    2
    #demo progress, #gui, #menus
    Siklo is starting to look pretty sharp! As our projected demo release approaches (fall of 2017); we finally started working on the final assets that will go in it. We started with the menus and battle... Continue reading
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